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resume

Resume
Professional
Intention
Summary
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I am an new indie game dev looking to join a team of professionals. I love making worlds and creating experiences. Currently, I am working in the Seattle area, but I am always ready for a new adventure.

Skills

UNREAL ENGINE

UNITY

Recent Work​
Experience​
Security Technician

​February 2020 - July 2020

 

At Blackhawk Security, I was responsible for software and equipment installation and maintenance. I investigated network inconsistencies, evaluate errors, and handled failures in the security array, which included hundreds of cameras, magnetic locks, and sensors.

 

 

Lead Driver

2019-2020

 

As a driver at Maui Market Delivery, I was expected to make my deliveries with total efficiency. Hundreds of products needed to be transported, sorted, and arranged under tight time constraints.

 

 

Web Designer

​2018-2019

 

I sought out and contracted with local businesses, helping them manage, redesign, and improve their websites. I also facilitated the migration of data between web platforms. My services included the optimization of site SEO, through meta data and relevant content suggestions.​

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More information available upon request.

Languages

C++

C#

HTML/CSS

PHP

SQL

Education
Herzing University

2015-2017

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I earned my Bachelor's Degree in Software Development with a Concentration in Computer Programming after transferring into Herzing from another college. I practiced the fundamentals of architecture, design, implementation, and process management, graduating with a 4.0 GPA.

 

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Activities
Score Space Game Jam #12

March 2021

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Theme "Combining." I entered Super Nova, a color matching game that has the player combine RGB channels to blast waves of radiation from space.

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Community Group Steering Team

2015-2017

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This was a voluntary leadership role at Lake Samm Foursquare Church. I facilitated discussions between members and made announcements. I also coordinated with other leaders to plan and implement events.

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iOS App Design

2013

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I spent several months developing games for iOS using a C++ conversion SDK. The games were a way to expand my knowledge of C++ and work within the limitations of the mobile environment. 

 

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